July 2024 - October 2024
Reduced To Rubble
About
Reduced To Rubble is an arcade destruction game that I developed insside Unreal engine. As a proud member of a skilled team of six (4 developers, 2 designers), we created this game within the time frame of 3 months as a prototype for our university capstone project.
We managed to produce a stylized fun game with an engaging main loop centered around the score rush and objectives which I was in charge of developing. We presented our game at the New Zealand Game Developers Conference to a great amount of positive feedback and we hope to fully release Reduced To Rubble sometime soon.
This game's creation help honed my skillset in unreal, as well as managing to work within a larger group of 6 and the challenges that come along with that.
Links
Technologies Used
Languages: Unreal Node Programming, C++
Engine: Unreal Engine